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[L4D] Left 4 Dead June.25 Update

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Posted 26 June 2009 - 05:46 AM

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A required update for Left 4 Dead is now available. Please run hldsupdatetool to receive it. The specific changes include:

Client:
- Removed an infinite ammo exploit for molotovs

Add-on Campaign Support:
- Players download third party campaigns as single .VPK file
- Players can manage and select add-on maps and campaigns via game UI
- Added matchmaking support and download/update prompt for add-on campaigns
- Custom campaign support in Leader boards
- If not already registered, left4dead.exe registers .VPK extension to allow automatic install of add-ons
- Servers and the steam API have been extended to allow servers to send up a list of keys for matchmaking up to 1200 bytes in size

Left 4 Dead Authoring Tools:
- Fixed missing fgd error
- Added vpk.exe command line tool for extracting, creating, and appending .VPK files
- Removed info_versus (not used)
- Added info_gamemode which fires outputs for Coop, Versus or Survival depending on what game mode the map is loaded in
- Updated tutorial_standards example map, repackaged as 'Dead Line' campaign example add-on
- Sample content now includes source files for official maps

Jason


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Posted 26 June 2009 - 07:42 AM

While I'm glad the l4d patch was released, I can not but feel that a few of the things promised are still missing. It somewhat feels like they rushed what they could out the door which saddens me. The primary feature I regret not seeing yet is the automation of acquiring vpk files from a server running them. Instead, at the moment, the enduser has to find the vpk online before being allowed to join the server.
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